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setTerrain 设置地形

setTerrain

类型: MethodDeclaration

所属类: CommandFunctionList

定义位置: command.ts

描述

设置地形

参数

参数名类型描述默认值
\{position, terrain\}`{
position: PositionGetter
terrain: 'land' | 'water' | 'wall'
}`--

返回值

类型: CommandFunction

源代码

位置: 第 7457 行

protected setTerrain({position, terrain}: {
position: PositionGetter
terrain: 'land' | 'water' | 'wall'
}): CommandFunction {
const getPoint = Command.compilePosition(position)
let code: TerrainCode
switch (terrain) {
case 'land': code = 0; break
case 'water': code = 1; break
case 'wall': code = 2; break
}
return () => {
const scene = Scene.binding
const point = getPoint()
if (scene !== null && point) {
const x = Math.floor(point.x)
const y = Math.floor(point.y)
scene.terrain.set(x, y, code)
}
return true
}
}

文档生成时间:2025/7/7 12:07:06