setTerrain 设置地形
setTerrain
类型: MethodDeclaration
所属类: CommandFunctionList
定义位置: command.ts
描述
设置地形
参数
参数名 | 类型 | 描述 | 默认值 |
---|---|---|---|
\{position, terrain\} | `{ | ||
position: PositionGetter | |||
terrain: 'land' | 'water' | 'wall' | |||
}` | - | - |
返回值
类型: CommandFunction
源代码
位置: 第 7457 行
protected setTerrain({position, terrain}: {
position: PositionGetter
terrain: 'land' | 'water' | 'wall'
}): CommandFunction {
const getPoint = Command.compilePosition(position)
let code: TerrainCode
switch (terrain) {
case 'land': code = 0; break
case 'water': code = 1; break
case 'wall': code = 2; break
}
return () => {
const scene = Scene.binding
const point = getPoint()
if (scene !== null && point) {
const x = Math.floor(point.x)
const y = Math.floor(point.y)
scene.terrain.set(x, y, code)
}
return true
}
}
文档生成时间:2025/7/7 12:07:06