compileActor 编译角色对象
compileActor
类型: MethodDeclaration
所属类: CommandFunctionList
定义位置: command.ts
描述
编译角色对象
参数 actor: 角色访问器
返回值:角色访问器函数
参数
| 参数名 | 类型 | 描述 | 默认值 |
|---|---|---|---|
actor | ActorGetter | - | - |
返回值
类型: () => Actor \| undefined
角色访问器函数
源代码
位置: 第 497 行
public compileActor(actor: ActorGetter): () => Actor | undefined {
switch (actor.type) {
case "trigger":
return () => Command.filterValidObject(CurrentEvent.triggerActor);
case "caster":
return () => Command.filterValidObject(CurrentEvent.casterActor);
case "latest":
return () => Command.filterValidObject(Actor.latest);
case "target":
return () => Command.filterValidObject(CurrentEvent.targetActor);
case "player":
return () => Command.filterValidObject(Party.player ?? undefined);
case "member": {
const getMemberId = Command.compileNumber(actor.memberId);
return () => Party.members[getMemberId()];
}
case "global": {
const { actorId } = actor;
return () => ActorManager.get(actorId);
}
case "by-id": {
const { presetId } = actor;
return () => {
return Scene.entity.get(presetId) as Actor | undefined;
};
}
case "variable": {
const getActor = Command.compileVariable(
actor.variable,
Attribute.ACTOR_GET
);
return () => Command.filterValidObject(getActor());
}
}
}
文档生成时间:2026/2/1 16:51:39