Skip to content

标题:4/11 Update

作者:yami

发布时间:2023年04月11日 8时33分19秒

New Features


● New actor property: Actor Panel -> Collision Shape
- Square: can be used for player actors, buildings
- Circle: can be used for monsters, a large number of such actors moving at the same time are not easily blocked.
● New option: Project Settings -> Collision System -> Trigger Collision Mode
1. Collide with actor's shape: realize the collision detection of the trigger and the large-sized actor
2. Collide with actor's anchor: better performance
● Upgrade the "Trigger Shape Renderer" plugin to display actor collision shapes. (F3)

Command Changes


● Actor -> Discard Targets: "Distance" can use a variable
● Actor -> Move Actor -> Navigate / Navigate - Bypass Actors, automatically refresh movement path every 500ms

Fix Bugs


● Shared global variables could not be saved when "Save" folder did not exist.
● The opacity of the animation element was not effective.
● Animation element cannot be hidden in the editor.

官方群:3992050